Tetris was a recreation of the classic video game created by Alexey Pajitnov. It was the final project done for the class COMP_SCI 211: Fundamentals of Computer Programming II. It was created in a team of 2 over the span of a week and a half. Tetris was created in CLion using C++ and object-oriented programming. In the final version, points can be scored by clearing full lines and the game plays until the top line is reached. Score and the number of lines is tracked. Where the falling tetrimino will land is shown at the bottom as well as the next tetrimino.